Game Design

  • September 21, 2018
  • February 01, 2019
  • 17 sessions
  • September 21, 2018, 3:00 PM 4:30 PM
  • September 28, 2018, 3:00 PM 4:30 PM
  • October 05, 2018, 3:00 PM 4:30 PM
  • October 12, 2018, 3:00 PM 4:30 PM
  • October 19, 2018, 3:00 PM 4:30 PM
  • October 26, 2018, 3:00 PM 4:30 PM
  • November 02, 2018, 3:00 PM 4:30 PM
  • November 09, 2018, 3:00 PM 4:30 PM
  • November 16, 2018, 3:00 PM 4:30 PM
  • November 30, 2018, 3:00 PM 4:30 PM
  • December 07, 2018, 3:00 PM 4:30 PM
  • December 14, 2018, 3:00 PM 4:30 PM
  • December 21, 2018, 3:00 PM 4:30 PM
  • January 11, 2019, 3:00 PM 4:30 PM
  • January 18, 2019, 3:00 PM 4:30 PM
  • January 25, 2019, 3:00 PM 4:30 PM
  • February 01, 2019, 3:00 PM 4:30 PM
  • 4


Registration is closed

Learn to program, create 3D art, develop video games, and explore new media! We will be exploring and developing in Unity 5, a free-to-use game engine popular with both hobbyists and professionals, as well as Autodesk Maya, a professional suite of 3D modeling and animation tools used in games and film that is available for free to students. This course is largely participant guided, and we will focus on the aspects of the software of most interest and relevance to the students’ own projects, and will be available to students of all levels of experience. 


Recommended age: 13+.

Homework will be required some weeks.


There are no prerequisites for this course.


The 12-week option for Game Design will run from September 21 through December 14. The 17-week option will continue through February 1.

A second semester of Game Design will be offered from 2:50 PM to 4:200 PM, February through June, dates TBD. The price for each 12-week semester is $250 and for each 17-week semester is $350.


A Windows, Mac or Linux laptop capable of running Unity and Maya is required to get the most out of the course.

About the Instructor

Greg grew up as a member of Voyagers Coop and participated until he moved on to college.. Greg studied music composition at New York University and graduated from Fitchburg State University with a BS in Game Design. He has taught students in programming, math, music, writing, and art. He loves video games and music of all sorts and talks about them incessantly to anyone he can get to sit still long enough to listen. 

Dropping off your teen or staying at Voyagers

Our Friday Resource Center classes allow drop-off for specific classes taken à la carte. This is not a staffed drop-off program or hang-out time for teens. In addition to the instructors leading classes, a volunteer chaperone will be present in the common areas at Voyagers during the Resource Center classes and the breaks in between classes. Teens registered for multiple classes may stay at Voyagers between classes; they are expected to wait quietly in the common areas. Any teen who is disruptive may lose the privilege of staying at Voyagers between classes.

Parents are welcome to wait in the common areas at Voyagers while their teens are in their classes. We ask that you and any accompanying children show respect for our neighbors by keeping the noise level down. Please clean up after yourself. We do not have a paid cleaning crew. Please leave our space as you found it, which includes not leaving dirty dishes or food items.

We are looking for additional volunteers to take turns as chaperones. Please let contact Julie Szekely Paine if you are planning on staying at Voyagers while your teen is in classes and would be willing to take some turns as a chaperone. Our volunteer chaperones enable us to offer the option of dropping teens off at these programs, and we appreciate the service they provide. As a volunteer-run organization with no staff, we are not able to offer this option without the contributions of parent volunteers.


For information regarding content or placement in this class, contact the instructor, Gregory Westland.
For logistical questions, contact Julie Szekely Paine.

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66 Princeton St.
North Chelmsford, MA 01863

Use the Chelmsford Mills entrance and parking lot.

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